Season 6
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Oracle Pandalf
Pure Pandalf didn't foresee the return of Nebotus. Like everyone else, he knew the evil factions were plotting, and he knew Nebotus wasn't gone forever—in fact, he was the very one who had warned the righteous factions during the Corruption Era. But he failed to connect the dots. He never anticipated that the conspiracy of the Alliance of Evil would culminate in them all pledging allegiance to Nebotus, finally granting the tyrant the respect and legitimacy he had always craved.
The revelation shattered Pure Pandalf. The news caught him at a vulnerable moment, caught in the grip of age and exhaustion. He felt utterly powerless to help, despite the steady stream of righteous monsters arriving at his hut seeking guidance. Panion and Pangoliath, who lived with him, had to step up and tend to the visitors while the old mage consumed himself with guilt, beating himself up for failing to foresee what he should have known all along.
Sensing his despair, his brother Pandatone wrote to the Magic Council, pleading for them to take Pandalf in, knowing he desperately needed a change of scenery. Xandrite Spellbound welcomed his old friend without hesitation. At first, confined to the castle that was once his home, Pandalf sought answers within the thousands of library books he already knew by heart. Finding nothing new, he finally surrendered to the silence and resigned himself to deep meditation.
But this was no ordinary meditation. As days bled into weeks, the Council mages grew anxious, yet none dared disturb the radiant aura of raw energy that had begun to envelop him. By the second month, Pandalf was suspended in mid-air, a conduit of pure, crackling magic that empowered every wizard who dared draw near. They feared he had lost himself forever to the astral plane—until the moment the cosmos answered.
In a blinding flash of celestial light, Pandalf transfigured. His robes shifted into brilliant new hues, a set of phantom golden arms unfurled from his back, and the heavy lines of age vanished, leaving him looking younger and more formidable than ever before. As his feet gently touched the stone floor, the lingering magic settled. He opened his eyes, burning with renewed purpose, and spoke a single vow: "I am ready."
Oracle Pandalf is a Controller with Echoing, Mega Time Stop and Stun, Hellfire, Bane, Curse, Skill Mirror, and other soft Control abilities.
Evolving Trait: Rank 0: Tough Rank 1: Status Caster - Applies Magic Weakness to all enemies on its first turn Rank 3: True Vision Rank 4: Status Caster - Gains Skill Mirror on its first turn Rank 5: Cold Blood
Sarumonkey
Sarumonkey first crossed paths with Pandalf during one of his astral voyages. A bit of a rebel at heart, the simian mage shatters planar boundaries for the sheer thrill of it. Pandalf found himself harboring a soft spot for the rogue, since Sarumonkey perfectly embodied all the bold, fiery qualities of youth.
As it turned out, Sarumonkey proved to be quite an asset, using his staff to tear open portals from one astral plane to the next. So, when Pandalf finally felt enlightened, refreshed, and ready to return to Petra, Sarumonkey decided to tag along, eager to sniff out whatever new challenges awaited him there.
Sarumonkey is an Extra-Turn Torturer with Critical, Curse, Bane, Nightmares, Decay and Hellfire skills.
Evolving Trait: Rank 0: Tough Rank 1: True Vision Rank 3: Critical x2
Pandora
A spiritual guide for everyone else's spiritual guide: Pandalf!
When Pandora first discovered Pandalf, he was nothing more than a grey shadow adrift in the astral plane. Having projected his consciousness into the realm mere days into a deep meditation, he was at his lowest, darkest ebb—utterly lost within the cosmos and himself.
He couldn't have been luckier to cross paths with Pandora. Gifted with the ability to see directly into a soul, she successfully anchored him through his spiritual crisis. When the time came for the old mage to return to the physical world, he begged Pandora to accompany him as his anchor of clarity. Though initially reluctant, she ultimately relented and followed the renewed mystic into Petra.
Pandora is a Support and buffer with Forcefield, Bane, Healing, Stamina recover, as well as Torture and Control removals.
Evolving Trait: Rank 0: Celestial Rank 1: Blocks Resurrections Rank 3: 25% Life Forcefield
Tarn
Tarn is one of those Underworld inhabitants who regrets earning his spot there every single day of his miserable existence. As a Hell concierge, he is stuck carrying out the heaviest, ugliest duties imaginable: descaling the Lake of Fire, exorcising the infernal plumbing, scraping the Gluttony Circle's grease traps, and emptying the volatile ashtrays of the Wrath Circle. All things considered, he really wishes he’d just paid his taxes.
Tarn is a Fire and Metal Tank with Shields and Ignite skills.
Evolving Trait: Rank 0: Hardened Rank 1: Immune to Stun Rank 3: Status Caster - Gains a 50% Life Shield on its first turn
Nezo and Neza
They’re already quite evil, but they’ll only grow more sinister with age! These twin extraterrestrial terrors are Mother Geneza’s favorite children out of her thousands of offspring. Nezo and Neza are paving their way into the Evil Hall of Fame, earning their mother's pride above all their countless siblings.
Nezo and Neza is a Thunder and Light Controller with Mega Time Stop and Random Negative Effects skills.
Evolving Trait: Rank 0: Anticipation Rank 1: Immune to Sunburn Rank 3: Status Caster - Applies Minor Blind to all enemies on its first turn
Brine
Once a nerdy fish back in school, Brine grew up to become one of the coolest rebels in the Water Realms. Whether it’s his natural aura or his sweet seashell bike, he never goes unnoticed—not even by Mighty Thetys, who has a major crush on him. Can you imagine Brine actually becoming king consort of the Water Realms one day?
Brine is a Nature and Water Attacker with Stun Hater and Triple Damage skills.
Evolving Trait: Rank 0: Hardened Rank 1: All allies Super Attuned Rank 3: Status Caster - Gains Stun Hater on its first turn
Cotton McCandy
This old-fashioned robot sells cotton candy at the entrance of the museum. He's chivalrous and cute, so most visitors would never suspect that he is, in fact, an undercover mechanical guard. By scanning visitors with his eyes, he can detect wrongdoers and send a report straight to the security team inside. The only problem with Cotton McCandy may be that his system confuses anyone without a sweet tooth for a criminal!
Cotton McCandy is a Fire and Metal Attacker with Trample, Nanovirus, Burn, Ignite, Death Countdown, and Instant Death skills.
Evolving Trait: Rank 0: Tough Rank 1: Anticipation Rank 3: Status Caster - Applies Ignite to all enemies on its first turn
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